Posts Tagged ‘SIGGRAPH 2009’

Link Mini-Dump 08/17

Monday, August 17th, 2009

 

SIGGRAPH ASIA 2009 paper acceptance notification was sent out – here’s a paper list at the usual place: Ke-Sen Huang. No papers links yet.

Approximating Higher Order Texture Filtering @ Iñigo Quílez’s website

Assembly 2009 Seminar Videos

Maciej Sinilo’s SIGGRAPH 2009 link collection

Still waiting for waiting for Advances in Real-time Rendering course notes to pop up on Bungie’s website.. come on already ;)

CryTek GI Technique Revealed

Monday, August 10th, 2009

Since the teaser at the end of the CryTek presentation “A Bit More Deferred”, I’ve been wondering what those guys are up to with their real-time diffuse GI solution. It was presented at SIGGRAPH 09 in the “Advances in Real-Time Rendering”  course. Now the slides are online! Looks like they are rendering radiance from directly lit surfaces to a volume and propagating the light outward like in Alex Evan’s presentation from a few years before (though CryTek’s approach is a bit more physically based).  Pretty cool.